Ecoghost is a game prototype that emerged in less than 48 hours during the 2025 Climate Pact Game Jam in Vienna. The core idea is that the player has to turn off energy-consuming devices that are not in use in order to keep up the energy for the whole house. To give the player recognisable auditory feedback in addition to the visual cues, the background music leaves lots of space for sounds that can be linked to their objects just by listening.
PLAY HERE
Programming: Dominik Völkel
Artwork: Mariam Gvivradze
Music & Sound: Hannah Albrecht
Additional Sound: Mehmet Çolak
SD